"Nick- Professional Car Destroyer" (93aerojunk)
09/18/2018 at 17:19 • Filed to: None | 1 | 11 |
If you have already seen the September update for FM7, then you already know how great it is. Meetups, and experimental drag are amazing.
Meetups- Basically a track day style event. You load into the track and do lap after lap of the track with no restriction on car, laps, time, whatever. The two different variations on this are great though. Enjoy drifting? Have at it, hop in a drift lobby, get in your finest Nissan S chassis drift car and see who can score the highest. Get some Tandems going with a group of friends in a private lobby, or just use the relaxed atmosphere to fine tune the car. This paired with the drift suspension update make for the perfect drift experience. Maybe you’re like me and enjoy seeing how fast you can get around a track. If that’s so, then track meetups are perfect. Just like the drift meetups, you pop into a lobby, pick a car, get on the track and see who can be fastest, laps invalidated by going off or contact are counted like they are on the leaderboard, so the F1 car isn’t totally OP. Just like drifting you can use this chance online to change tunes. mess with the setup and make the car “more better.” This can also be done in private lobbies and you can restrict what people use just like any other style of racing previously available. So if you want spec cars only, you can select the car you want, turn mods and tuning off, and see who is best with less restrictions on laps, and timing.
There is also a third variation available, but it’s not exactly an enjoyable time in my experience. It’s called open air strip. Imagine a demolition derby, moving at 200mph, and constant chaos. It can be fun if you join in, but if you just want to slide around (points on this lobby are based on drifting) and enjoy yourself, expect to get hit....hard...You can drift around and remain unbothered, but the runway area is usually where everyone does the chaos thing.
All three earn you XP and Credits in game, rather fast too. I’m not sure the exact way it decides how much you get, but it’s either because I’m less focused on the amount of time I’m actually spending trying to beat my last lap, or if earning in these modes is legitimately faster. I typically leave a lobby having leveled up 8 or more times.
Also, you can switch cars as much as you want, don’t like a car for a certain track, just go into the pause menu, click pit, and swap cars, easy as that. All it will do is reset you fastest lap time, and restart you at the start finish line and you are good to go. Wanna vote for the next track? Again hop in the pause menu and press on the left stick and you’ll be able to choose one of three options. Two of those being tracks you can see the layout and condition of, and the final one being “random.”
Also added into the game was an “Experimental Drag Mode.” Currently an offline only feature, and only one track. It’s basically a more indepth drag mode, you have to get an actual reaction time based on the lights counting down as opposed to just holding the gas waiting for the game to begin the race.
All listed above have some absolutely outstanding loading times between menus and changing cars. It’s amazing what they have done to improve this.
So if you’ve been putting off FM7, or set it aside because it got too boring, might be time to reconsider. Even with FH4 coming, I’ll still be playing Motorsport 7 for the realism when Horizon gets a little old.
Daily Drives a Dragon - One Last Lap
> Nick- Professional Car Destroyer
09/18/2018 at 17:54 | 1 |
The experimental drag mode is fantastic. I just wish there was more tuning we could do to our cars, mainly boost by gear.
Nick- Professional Car Destroyer
> Daily Drives a Dragon - One Last Lap
09/18/2018 at 18:04 | 0 |
Forza has never been one for allowing engine tuning, but I agree. Some boost by gear stuff would be cool.
Daily Drives a Dragon - One Last Lap
> Nick- Professional Car Destroyer
09/18/2018 at 18:10 | 0 |
Be cause as it stands now I'm having problems trying to get it out of the tree without completely blowing the tires off. I think you can make the right analog stick the clutch and just ride it out but I'm not sure
Nick- Professional Car Destroyer
> Daily Drives a Dragon - One Last Lap
09/18/2018 at 18:21 | 0 |
I have A set as clutch, I usually “brake boost”out of the hole and I still spin first and second gear.
Danimalk - Drives a Slow Car Fast
> Nick- Professional Car Destroyer
09/18/2018 at 18:26 | 1 |
Good write-up! I tried the experimental drags but missed the Meetups thing. Sounds cool, thanks for recapping.
They have been making some big improvements. The faster menus, these updates, and I don’ t really drift much, but I like the drift suspension addition a lot as well.
I jumped to Project Cars 2 recently and have had a hard time switching back to good ol’ Forza
. I find Project Cars harder (I used the controller) but more satisfying.
https://oppositelock.kinja.com/project-cars-2-vs-forza-motorsport-7-go-1828086924
Nick- Professional Car Destroyer
> Danimalk - Drives a Slow Car Fast
09/18/2018 at 18:31 | 1 |
I have the first one, also on a controller, waiting to get my wheel setup bought and done, then I may get PT2, and Assetto if I get the hang of PT1.
I love sims, and playing a full sim with a controller is annoying.
Daily Drives a Dragon - One Last Lap
> Nick- Professional Car Destroyer
09/18/2018 at 18:48 | 1 |
I should probably just turn the gearing down on my car a little and then launch in second. As of right now it runs out of motor at about the 235 mark.
Nick- Professional Car Destroyer
> Daily Drives a Dragon - One Last Lap
09/18/2018 at 18:54 | 0 |
I made huge gains by adjusting tire pressure and camber as well.
TheTurbochargedSquirrel
> Daily Drives a Dragon - One Last Lap
09/18/2018 at 19:56 | 0 |
What build are you running that hits 235 in the 1/4?
Daily Drives a Dragon - One Last Lap
> TheTurbochargedSquirrel
09/18/2018 at 20:05 | 0 |
I should have been more clear. 235 total at LeMans. I’m only cracking 160 in the quarter.
TheTurbochargedSquirrel
> Daily Drives a Dragon - One Last Lap
09/18/2018 at 20:13 | 0 |
That makes more sense. I’m knocking on the door of 180 and 7's in the quarter with a couple of different cars.